lit_sb3.wrappers.atari.fire_reset
[docs]
module
lit_sb3.wrappers.atari.fire_reset
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27 | import gymnasium as gym
import numpy as np
from lit_sb3.core.types import AtariResetReturn
class FireResetEnv(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""Take action on reset for environments that are fixed until firing.
Args:
env: Environment to wrap
"""
def __init__(self, env: gym.Env) -> None:
super().__init__(env)
assert env.unwrapped.get_action_meanings()[1] == "FIRE" # type: ignore[attr-defined]
assert len(env.unwrapped.get_action_meanings()) >= 3 # type: ignore[attr-defined]
def reset(self, **kwargs) -> AtariResetReturn:
self.env.reset(**kwargs)
obs, _, terminated, truncated, _ = self.env.step(1)
if terminated or truncated:
self.env.reset(**kwargs)
obs, _, terminated, truncated, _ = self.env.step(2)
if terminated or truncated:
self.env.reset(**kwargs)
return obs, {}
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